A very old map based in the Alpines covered in snow. Only 1 tank entrace to each base however plenty of infantry ways in.
Using the cliffs to get to the other base is allowed on this map.
A map by @zunnie
Multiple ways into each base for both infantry and vehicles and nice manmade tunnels (by @PwnCall) to snipe from.
This map also has manual harvesting and some custom unit skins.
Another old map from 2002 or 2003 which plays quite nice for both infantry, sniping and vehicles.
A map from like 2003 with a very nice design work in tunnels and surrounding area of the bases.
Multi-ways in for vehicles and infantry. Also checkout the vagina in tunnels
A map by @zunnie, ImperialKaskins and Hunter-Seeker.
Two large bridges between the bases with a crane in the middle. Only silo's that are re-capturable are on this map as income, no refineries.
There are only 2 real buildings on this map: The vehicle factory and the infantry factory.
Original design by Westwood Studios with multiple ways in for vehicles and infantry, fixed up by Aircatkiller for multiplayer.
A map with assets from C&C 3 Tiberium Wars originally created for the free game called Tiberium Crystal War which has been cancelled.
Some maps will make their way into our server through time to come. Most notable developers were @zunnie, @roszek, @PwnCall, Mauler, ImperialKaskins, Hunter-Seeker, Goldy58, Bazil, FeaR, and some others i forgot to mention.
To play this map you capture a Tiberium Spike with a Spawn guy equipped with a Repairgun OR with an GDI Engineer/Nod Saboteur. You stand inside the Tiberium Spike for 30s or 15s and it becomes yours, it will then provide $5 every second for the whole team.
The Command Post and Operations Center provide radar and battlefield notifications such as under attack sounds which will stop functioning when this building is dead.
Nod has a special character called the Fanatic, you can activate its suicide bomb by pressing the B for "bomb", for a very short period you can then run a bit faster after which the bomb explodes heavily damaging vehicles and buildings nearby.
Cairo was one of the first great maps out there with triple defenses and double power plants. It is set in a sandy Egyptian environments with temples and obelisks.
This map by @roszek and Mauler sports vehicles from C&C 4 Tiberian Twilight. Excellent map.
... This topic is a Work-in-Progress ...